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Program Overview:

Art Of Audio’s Live Sound & Visuals Program (LSVP) is a comprehensive 6-month training program designed to give students the real hands-on experience of working in the live performance and stage visual design sector. As more artists look to performance rather than record sales for revenue, there are more opportunities available for skilled live performance engineers now than ever. The program will teach you everything that you need to know in order to excel as a live-sound engineer in small to medium sized venues.

Classes are held in our 1,800 Sq. Ft. live-performance room equipped and outfitted with a professional venue sound system, DMX stage lighting system, and visual projection mapping systems. This feature allows our students to learn the ropes of live-sound engineering and stage visual design in the same environment that they will encounter in the field. Upon completion of the core lessons, students will begin to work on their final project where each student will independently design, produce and program a 15-minute live sound, stage lighting and visual projection mapping project from scratch. Upon completion of the program, students are able to continue to practice and polish their skills using our live-performance room via our post-program facilities rental program.

1) Introduction to Live-Sound:

Topics covered include:

•Health & safety: working in music venues safely
•The science of sound: amplitude and frequency
•Mixing desk, amplifiers, speakers, DI boxes
•Connections: balanced and unbalanced
•Signal flow
•Live-sound rules & etiquette
•Live-sound fundamentals, from the single vocalist to the full band
•Industry standard terminology
•Overview of common live-sound accessories (stands, cables etc.)
•Introduction to frequencies

2) Analog/Digital Mixers:

Topics covered include:

•The Yamaha MGP32X mixer (analog hybrid)
•The Soundcraft Si Impact mixer (digital)
•Analog vs. digital signal routing
•Levels and metering
•Creating presets
•Commonalities found amongst all mixers
•Inputs/outputs

3) PA/Sound System Overview:

Topics covered include:

•Amplifiers, speakers, subwoofers
•Stage boxes, snakes and cables
•Stage monitors
•Electrical requirements
•Active vs. passive speakers
•Speaker design and technology

4) Instrument and Amplifier Microphone Placement:

Topics covered include:

•Drum microphone placement
•Guitar/bass amp mic placement & DI
•Incorporating keyboards and other digital instruments
•DJ equipment setup
•Vocal microphone setup

5) Stage Management:

Topics covered include:

•Working with a stage crew and artist liaison
•Managing your time
•Scheduling and sound-checking
•Backline setup
•Stage safety
•Weather related issues
•Communicating with the artists on stage

6) Mixing On-The-Fly:

Topics covered include:

•Overview of equalization and its many uses
•Dynamics processing
•Automation/using presets
•Dynamic control
•Balancing the mix
•Reverse engineering of popular music
•Critical listening
•Applying delay, reverb and multi-effects
•Identifying and fixing mix related issues as they happen
•Being prepared for “the unknown”

7) Equalization:

Topics covered include:

•Using EQ in live-sound
•Ringing out the system, feedback control
•HP/LP filters
•Trouble frequencies
•Creating EQ presets
•Ear training

8) Dynamics Processing:

Topics covered include:

•Using compression
•Noise gates
•Using limiters
•Ducking
•Digital vs. analog compressors
•Multi-band compression

9) Advanced Monitoring:

Topics covered include:

•FOH vs. monitor mixers
•Different types of stage monitors
•In-ear monitors
•Monitor setup from simple to complex
•The role of the monitoring engineer
•Interfacing with artists on stage

10) Live-Sound Recording:

Topics covered include:

•How to approach live-sound recording
•Overview of live-sound recording technologies
•Mixing and editing a live-sound recording after the show
•Live-recording microphones
•Live-recording software options

11) Outdoor Venues:

Topics covered include:

•PA setup and tuning
•Outdoor acoustics and environmental sound issues
•Mixing and mic placement for outdoor venues
•Weather/safety
•Protecting your gear

12) Projection Mapping:

Topics covered include:

•Projector/screen/prop setup and installation
•Working with the artist to select graphics/media
•Working with Resolume Arena 5 software
•Creating and editing layered compositions
•Implementing MIDI to control compositions and layers

13) DMX Stage Lighting:

Topics covered include:

•Lighting fixture design, installation and setup
•Addressing DMX fixtures
•Programming scenes and chases using a DMX lighting controller
•Advanced DMX features and functions
•Triggering and syncing scenes and chases using MIDI

14) Final Project:

During the final project phase of our LSVP program, each student will design, produce and demonstrate an independent 15-minute, 3-song live-performance sound, lighting and stage visuals showcase in our school’s live-performance room. Students will demonstrate their newly acquired skills and training by overseeing and organizing all aspects of the project from selecting media and color schemes to implementing the showcase on their scheduled performance day. All showcases are recorded and students leave the program with a multi-angle video of their completed showcase.

PROGRAM DURATION: 25-weeks/two 2:30 minute classes per week/144 total hours (96 total hands-on instruction hours/48 total final-project studio hours)
AVAILABLE LAB HOURS: Unlimited
MAXIMUM STUDENTS PER CLASS: 2
PROGRAM COST: $7,680.00